Yea it hurt me too, the big problem was that because the camera is confined to the background size it would make the camera stop abruptly, and the faster the camera, the more sudden it would stop which kinda went against me wanting to make it more relaxing in visual tone.
If it wasnt for a gamejam i def wouldve searched for a better solution ^^
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fun little game, kinda frustrating that the player moves noticeably faster than the camera, but the concept works
Yea it hurt me too, the big problem was that because the camera is confined to the background size it would make the camera stop abruptly, and the faster the camera, the more sudden it would stop which kinda went against me wanting to make it more relaxing in visual tone.
If it wasnt for a gamejam i def wouldve searched for a better solution ^^